The Standard for Embedded Accelerated 3D Graphics
OpenGL® ES (Embedded System) is a royalty-free, cross-platform API for rendering advanced 2D and 3D graphics on embedded and mobile systems - including consoles, phones, appliances and vehicles. It consists of a well-defined subset of desktop OpenGL suitable for low-power devices, and provides a flexible and powerful interface between software and graphics acceleration hardware.


pl_OpenGLES it's a windowed-control library which provides an OpenGLES surface and
support always the latest OpenGLES API.

We build this CodeTyphon library from khronos OpenGL and EGL Registry,
it's MultiOS, MultiCPU library and support Windows, Linux, FreeBSD, Solaris etc ...


Bare Metal Programming Library



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You can explore Units, Functions, Procedures, Classes, etc in our
Source Documentation