pl_APElib
- Details
 - Category: Physics
 - Published: Sunday, 20 October 2013 05:41
 - Written by Sternas Stefanos
 - Hits: 15003
 
pl_APElib
Actionscript Physics Engine (APE) 
it's a native Object Pascal 2D physics engine for CodeTyphon Studio.
Features:
- CircleParticles
- fixed or non-fixed
 - variable mass, elasticity, and surface friction
 
 - RectangleParticles
- rotatable
 - fixed or non-fixed
 - variable mass, elasticity, and surface friction
 
 - WheelParticles
- traction and angular velocity
 - fixed or non-fixed
 - variable mass, elasticity, and surface friction
 
 - SpringConstraints
- stiffness
 - collidable or non-collidible
 - collidable constraints have variable width and scale
 
 - Grouping
- Composite class may contain Particles, and Constraints
 - Group class may contain Particles, Constraints, and Composites
 
 - Collision
- multisampling
 - static collision tests
 
 
The library is operating system independent.
You can explore Units, Functions, Procedures, Classes, etc in our 
Source Documentation
				
				
				
				
							
			
						