Welcome, Guest
Username: Password: Remember me
CodeTyphon MacOS Development, discussions and problems
  • Page:
  • 1

TOPIC:

GLScene on Mac 7 years 5 months ago #9888

  • kenlee
  • kenlee's Avatar Topic Author
  • Offline
  • Junior Member
  • Junior Member
  • Posts: 25
  • Thank you received: 4
I installed CT 5.8 on both Mac El Capitan & Windows.
I found that the big IDE have GLScene components installed on Windows but not on Mac.

May I know if GLScene is missing on Mac because there's still some problem getting GLScene to work there? Thanks in advance.
I tried to manually install it but ran into some compilation errors.

Please Log in or Create an account to join the conversation.

GLScene on Mac 7 years 5 months ago #9889

  • Sternas Stefanos
  • Sternas Stefanos's Avatar
  • Offline
  • Moderator
  • Moderator
  • Ex Pilot, M.Sc, Ph.D
  • Posts: 4501
  • Thank you received: 1096
Thanks
we try hard to make all CT packages compatible with MacOS
but we want time and help for this.

Please look here for CT packages status
PilotLogic Architect and Core Programmer
The following user(s) said Thank You: kenlee

Please Log in or Create an account to join the conversation.

GLScene on Mac 7 years 5 months ago #9890

  • kenlee
  • kenlee's Avatar Topic Author
  • Offline
  • Junior Member
  • Junior Member
  • Posts: 25
  • Thank you received: 4
Thanks Sternas for your reply and the whole development of CT. That's a very clear chart showing the current situation. It's actually a very impressive array of platforms already working.

Please Log in or Create an account to join the conversation.

GLScene on Mac 7 years 5 months ago #9891

  • Sternas Stefanos
  • Sternas Stefanos's Avatar
  • Offline
  • Moderator
  • Moderator
  • Ex Pilot, M.Sc, Ph.D
  • Posts: 4501
  • Thank you received: 1096
Thanks
and have fun
PilotLogic Architect and Core Programmer

Please Log in or Create an account to join the conversation.

  • Page:
  • 1