Unit 'le2d_Full' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_zengl]

le_sh_DrawPoly

Declaration

Source position: le2d_full.pas line 78

procedure le_sh_DrawPoly(

  Texture: zglPTexture;

  ShaderConfig: le_ShaderConfig;

  v: array of leVect;

  tc: array of leVect;

  vn: Integer;

  BB: le_BB

); overload;

procedure le_sh_DrawPoly(

  Texture: zglPTexture;

  ShaderConfig: le_ShaderConfig;

  v: array of leVect;

  vn: Integer;

  TCMethod: Integer;

  scale: single = 1

); overload;



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