Unit 'WinApiM.DirectX.D3D11' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_win_api_media]

ID3D11PixelShader

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: WinApiM.DirectX.D3D11.pas line 1570

type ID3D11PixelShader = interface(ID3D11DeviceChild)

Inheritance

ID3D11PixelShader

  

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ID3D11DeviceChild

  

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IInterface



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