Unit 'WinApiM.DirectX.D3D11' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_win_api_media]

Reference for unit 'WinApiM.DirectX.D3D11': Constants

APIMEDIA_NTDDI_VERSION

  

APIMEDIA_NTDDI_WIN10

  

APIMEDIA_NTDDI_WIN10_19H1

  

APIMEDIA_NTDDI_WIN10_CO

  

APIMEDIA_NTDDI_WIN10_FE

  

APIMEDIA_NTDDI_WIN10_MN

  

APIMEDIA_NTDDI_WIN10_NI

  

APIMEDIA_NTDDI_WIN10_RS1

  

APIMEDIA_NTDDI_WIN10_RS2

  

APIMEDIA_NTDDI_WIN10_RS3

  

APIMEDIA_NTDDI_WIN10_RS4

  

APIMEDIA_NTDDI_WIN10_RS5

  

APIMEDIA_NTDDI_WIN10_VB

  

APIMEDIA_NTDDI_WINTHRESHOLD

  

APIMEDIA_WIN32_WIN10_WIN10_NI

  

APIMEDIA_WIN32_WINNT

  

APIMEDIA_WIN32_WINNT_LONGHORN

  

APIMEDIA_WIN32_WINNT_NT4

  

APIMEDIA_WIN32_WINNT_VISTA

  

APIMEDIA_WIN32_WINNT_WIN10

  

APIMEDIA_WIN32_WINNT_WIN10_19H1

  

APIMEDIA_WIN32_WINNT_WIN10_CO

  

APIMEDIA_WIN32_WINNT_WIN10_FE

  

APIMEDIA_WIN32_WINNT_WIN10_MN

  

APIMEDIA_WIN32_WINNT_WIN10_RS1

  

APIMEDIA_WIN32_WINNT_WIN10_RS2

  

APIMEDIA_WIN32_WINNT_WIN10_RS3

  

APIMEDIA_WIN32_WINNT_WIN10_RS4

  

APIMEDIA_WIN32_WINNT_WIN10_RS5

  

APIMEDIA_WIN32_WINNT_WIN10_VB

  

APIMEDIA_WIN32_WINNT_WIN2K

  

APIMEDIA_WIN32_WINNT_WIN6

  

APIMEDIA_WIN32_WINNT_WIN7

  

APIMEDIA_WIN32_WINNT_WIN8

  

APIMEDIA_WIN32_WINNT_WINBLUE

  

APIMEDIA_WIN32_WINNT_WINTHRESHOLD

  

APIMEDIA_WIN32_WINNT_WINXP

  

APIMEDIA_WIN32_WINNT_WS03

  

APIMEDIA_WIN32_WINNT_WS08

  

APIMEDIA_WINVER

  

D3D11_16BIT_INDEX_STRIP_CUT_VALUE

  

D3D11_32BIT_INDEX_STRIP_CUT_VALUE

  

D3D11_8BIT_INDEX_STRIP_CUT_VALUE

  

D3D11_ANISOTROPIC_FILTERING_BIT

  

D3D11_APPEND_ALIGNED_ELEMENT

  

D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT

  

D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION

  

D3D11_AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE

  

D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE

  

D3D11_AUTHENTICATED_CONFIGURE_PROTECTION

  

D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE

  

D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES

  

D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE

  

D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION

  

D3D11_AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE

  

D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE

  

D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID

  

D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT

  

D3D11_AUTHENTICATED_QUERY_OUTPUT_ID

  

D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT

  

D3D11_AUTHENTICATED_QUERY_PROTECTION

  

D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS

  

D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT

  

D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT

  

D3D11_BIND_CONSTANT_BUFFER

  

D3D11_BIND_DEPTH_STENCIL

  

D3D11_BIND_INDEX_BUFFER

  

D3D11_BIND_RENDER_TARGET

  

D3D11_BIND_SHADER_RESOURCE

  

D3D11_BIND_STREAM_OUTPUT

  

D3D11_BIND_UNORDERED_ACCESS

  

D3D11_BIND_VERTEX_BUFFER

  

D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR

  

D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE

  

D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET

  

D3D11_BUS_IMPL_MODIFIER_NON_STANDARD

  

D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP

  

D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET

  

D3D11_BUS_TYPE_AGP

  

D3D11_BUS_TYPE_OTHER

  

D3D11_BUS_TYPE_PCI

  

D3D11_BUS_TYPE_PCIEXPRESS

  

D3D11_BUS_TYPE_PCIX

  

D3D11_CENTER_MULTISAMPLE_PATTERN

  

D3D11_CLEAR_DEPTH

  

D3D11_CLEAR_STENCIL

  

D3D11_CLIP_OR_CULL_DISTANCE_COUNT

  

D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST

  

D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS

  

D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT

  

D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS

  

D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT

  

D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST

  

D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS

  

D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT

  

D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS

  

D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT

  

D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST

  

D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS

  

D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT

  

D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS

  

D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT

  

D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST

  

D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS

  

D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT

  

D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT

  

D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS

  

D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_COMMONSHADER_TEMP_REGISTER_COUNT

  

D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST

  

D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS

  

D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX

  

D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN

  

D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE

  

D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE

  

D3D11_COMPARISON_FILTERING_BIT

  

D3D11_CPU_ACCESS_READ

  

D3D11_CPU_ACCESS_WRITE

  

D3D11_CREATE_DEVICE_BGRA_SUPPORT

  

D3D11_CREATE_DEVICE_DEBUG

  

D3D11_CREATE_DEVICE_DEBUGGABLE

  

D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT

  

D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY

  

D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS

  

D3D11_CREATE_DEVICE_SINGLETHREADED

  

D3D11_CREATE_DEVICE_SWITCH_TO_REF

  

D3D11_CREATE_DEVICE_VIDEO_SUPPORT

  

D3D11_CRYPTO_TYPE_AES128_CTR

  

D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD

  

D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP

  

D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION

  

D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT

  

D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP

  

D3D11_CS_4_X_THREAD_GROUP_MAX_X

  

D3D11_CS_4_X_THREAD_GROUP_MAX_Y

  

D3D11_CS_4_X_UAV_REGISTER_COUNT

  

D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION

  

D3D11_CS_TGSM_REGISTER_COUNT

  

D3D11_CS_TGSM_REGISTER_READS_PER_INST

  

D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS

  

D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS

  

D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP

  

D3D11_CS_THREAD_GROUP_MAX_X

  

D3D11_CS_THREAD_GROUP_MAX_Y

  

D3D11_CS_THREAD_GROUP_MAX_Z

  

D3D11_CS_THREAD_GROUP_MIN_X

  

D3D11_CS_THREAD_GROUP_MIN_Y

  

D3D11_CS_THREAD_GROUP_MIN_Z

  

D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL

  

D3D11_DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS

  

D3D11_DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC

  

D3D11_DECODER_ENCRYPTION_HW_CEPE_CENC

  

D3D11_DECODER_PROFILE_AV1_VLD_12BIT_PROFILE2

  

D3D11_DECODER_PROFILE_AV1_VLD_12BIT_PROFILE2_420

  

D3D11_DECODER_PROFILE_AV1_VLD_PROFILE0

  

D3D11_DECODER_PROFILE_AV1_VLD_PROFILE1

  

D3D11_DECODER_PROFILE_AV1_VLD_PROFILE2

  

D3D11_DECODER_PROFILE_H264_IDCT_FGT

  

D3D11_DECODER_PROFILE_H264_IDCT_NOFGT

  

D3D11_DECODER_PROFILE_H264_MOCOMP_FGT

  

D3D11_DECODER_PROFILE_H264_MOCOMP_NOFGT

  

D3D11_DECODER_PROFILE_H264_VLD_FGT

  

D3D11_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT

  

D3D11_DECODER_PROFILE_H264_VLD_NOFGT

  

D3D11_DECODER_PROFILE_H264_VLD_STEREO_NOFGT

  

D3D11_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT

  

D3D11_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10_422

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10_444

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10_EXT

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN12

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN12_422

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN12_444

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN16

  

D3D11_DECODER_PROFILE_HEVC_VLD_MAIN_444

  

D3D11_DECODER_PROFILE_HEVC_VLD_MONOCHROME

  

D3D11_DECODER_PROFILE_HEVC_VLD_MONOCHROME10

  

D3D11_DECODER_PROFILE_JPEG_VLD_420

  

D3D11_DECODER_PROFILE_JPEG_VLD_422

  

D3D11_DECODER_PROFILE_JPEG_VLD_444

  

D3D11_DECODER_PROFILE_MJPEG_VLD_420

  

D3D11_DECODER_PROFILE_MJPEG_VLD_422

  

D3D11_DECODER_PROFILE_MJPEG_VLD_444

  

D3D11_DECODER_PROFILE_MJPEG_VLD_4444

  

D3D11_DECODER_PROFILE_MPEG1_VLD

  

D3D11_DECODER_PROFILE_MPEG2and1_VLD

  

D3D11_DECODER_PROFILE_MPEG2_IDCT

  

D3D11_DECODER_PROFILE_MPEG2_MOCOMP

  

D3D11_DECODER_PROFILE_MPEG2_VLD

  

D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC

  

D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC

  

D3D11_DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE

  

D3D11_DECODER_PROFILE_VC1_D2010

  

D3D11_DECODER_PROFILE_VC1_IDCTx7

  

D3D11_DECODER_PROFILE_VC1_MOCOMP

  

D3D11_DECODER_PROFILE_VC1_POSTPROC

  

D3D11_DECODER_PROFILE_VC1_VLD

  

D3D11_DECODER_PROFILE_VP8_VLD

  

D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2

  

D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0

  

D3D11_DECODER_PROFILE_WMV8_MOCOMP

  

D3D11_DECODER_PROFILE_WMV8_POSTPROC

  

D3D11_DECODER_PROFILE_WMV9_IDCT

  

D3D11_DECODER_PROFILE_WMV9_MOCOMP

  

D3D11_DECODER_PROFILE_WMV9_POSTPROC

  

D3D11_DEFAULT_BLEND_FACTOR_ALPHA

  

D3D11_DEFAULT_BLEND_FACTOR_BLUE

  

D3D11_DEFAULT_BLEND_FACTOR_GREEN

  

D3D11_DEFAULT_BLEND_FACTOR_RED

  

D3D11_DEFAULT_BORDER_COLOR_COMPONENT

  

D3D11_DEFAULT_DEPTH_BIAS

  

D3D11_DEFAULT_DEPTH_BIAS_CLAMP

  

D3D11_DEFAULT_MIP_LOD_BIAS

  

D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX

  

D3D11_DEFAULT_SAMPLE_MASK

  

D3D11_DEFAULT_SCISSOR_ENDX

  

D3D11_DEFAULT_SCISSOR_ENDY

  

D3D11_DEFAULT_SCISSOR_STARTX

  

D3D11_DEFAULT_SCISSOR_STARTY

  

D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS

  

D3D11_DEFAULT_STENCIL_READ_MASK

  

D3D11_DEFAULT_STENCIL_REFERENCE

  

D3D11_DEFAULT_STENCIL_WRITE_MASK

  

D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX

  

D3D11_DEFAULT_VIEWPORT_HEIGHT

  

D3D11_DEFAULT_VIEWPORT_MAX_DEPTH

  

D3D11_DEFAULT_VIEWPORT_MIN_DEPTH

  

D3D11_DEFAULT_VIEWPORT_TOPLEFTX

  

D3D11_DEFAULT_VIEWPORT_TOPLEFTY

  

D3D11_DEFAULT_VIEWPORT_WIDTH

  

D3D11_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS

  

D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS

  

D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COUNT

  

D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST

  

D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS

  

D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS

  

D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT

  

D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST

  

D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS

  

D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS

  

D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT

  

D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST

  

D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS

  

D3D11_DS_OUTPUT_REGISTER_COMPONENTS

  

D3D11_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_DS_OUTPUT_REGISTER_COUNT

  

D3D11_FILTER_TYPE_MASK

  

D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP

  

D3D11_FLOAT32_MAX

  

D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP

  

D3D11_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR

  

D3D11_FLOAT_TO_SRGB_EXPONENT_NUMERATOR

  

D3D11_FLOAT_TO_SRGB_OFFSET

  

D3D11_FLOAT_TO_SRGB_SCALE_1

  

D3D11_FLOAT_TO_SRGB_SCALE_2

  

D3D11_FLOAT_TO_SRGB_THRESHOLD

  

D3D11_FTOI_INSTRUCTION_MAX_INPUT

  

D3D11_FTOI_INSTRUCTION_MIN_INPUT

  

D3D11_FTOU_INSTRUCTION_MAX_INPUT

  

D3D11_FTOU_INSTRUCTION_MIN_INPUT

  

D3D11_GS_INPUT_INSTANCE_ID_READS_PER_INST

  

D3D11_GS_INPUT_INSTANCE_ID_READ_PORTS

  

D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS

  

D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COUNT

  

D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS

  

D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_GS_INPUT_PRIM_CONST_REGISTER_COUNT

  

D3D11_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST

  

D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS

  

D3D11_GS_INPUT_REGISTER_COMPONENTS

  

D3D11_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_GS_INPUT_REGISTER_COUNT

  

D3D11_GS_INPUT_REGISTER_READS_PER_INST

  

D3D11_GS_INPUT_REGISTER_READ_PORTS

  

D3D11_GS_INPUT_REGISTER_VERTICES

  

D3D11_GS_MAX_INSTANCE_COUNT

  

D3D11_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES

  

D3D11_GS_OUTPUT_ELEMENTS

  

D3D11_GS_OUTPUT_REGISTER_COMPONENTS

  

D3D11_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_GS_OUTPUT_REGISTER_COUNT

  

D3D11_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT

  

D3D11_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT

  

D3D11_HS_CONTROL_POINT_REGISTER_COMPONENTS

  

D3D11_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_CONTROL_POINT_REGISTER_READS_PER_INST

  

D3D11_HS_CONTROL_POINT_REGISTER_READ_PORTS

  

D3D11_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND

  

D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS

  

D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT

  

D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST

  

D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS

  

D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS

  

D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT

  

D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST

  

D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS

  

D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS

  

D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT

  

D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST

  

D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS

  

D3D11_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND

  

D3D11_HS_MAXTESSFACTOR_LOWER_BOUND

  

D3D11_HS_MAXTESSFACTOR_UPPER_BOUND

  

D3D11_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS

  

D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS

  

D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT

  

D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST

  

D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS

  

D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS

  

D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT

  

D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST

  

D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS

  

D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES

  

D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY

  

D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES

  

D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT

  

D3D11_IA_INSTANCE_ID_BIT_COUNT

  

D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT

  

D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT

  

D3D11_IA_PRIMITIVE_ID_BIT_COUNT

  

D3D11_IA_VERTEX_ID_BIT_COUNT

  

D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT

  

D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS

  

D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT

  

D3D11_INTEGER_DIVIDE_BY_ZERO_QUOTIENT

  

D3D11_INTEGER_DIVIDE_BY_ZERO_REMAINDER

  

D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL

  

D3D11_KEEP_UNORDERED_ACCESS_VIEWS

  

D3D11_KEY_EXCHANGE_HW_PROTECTION

  

D3D11_KEY_EXCHANGE_RSAES_OAEP

  

D3D11_LINEAR_GAMMA

  

D3D11_MAG_FILTER_SHIFT

  

D3D11_MAJOR_VERSION

  

D3D11_MAP_READ

  

D3D11_MAP_READ_WRITE

  

D3D11_MAP_WRITE

  

D3D11_MAP_WRITE_DISCARD

  

D3D11_MAP_WRITE_NO_OVERWRITE

  

D3D11_MAX_BORDER_COLOR_COMPONENT

  

D3D11_MAX_DEPTH

  

D3D11_MAX_MAXANISOTROPY

  

D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT

  

D3D11_MAX_POSITION_VALUE

  

D3D11_MAX_TEXTURE_DIMENSION_2_TO_EXP

  

D3D11_MINOR_VERSION

  

D3D11_MIN_BORDER_COLOR_COMPONENT

  

D3D11_MIN_DEPTH

  

D3D11_MIN_FILTER_SHIFT

  

D3D11_MIN_MAXANISOTROPY

  

D3D11_MIP_FILTER_SHIFT

  

D3D11_MIP_LOD_BIAS_MAX

  

D3D11_MIP_LOD_BIAS_MIN

  

D3D11_MIP_LOD_FRACTIONAL_BIT_COUNT

  

D3D11_MIP_LOD_RANGE_BIT_COUNT

  

D3D11_MULTISAMPLE_ANTIALIAS_LINE_WIDTH

  

D3D11_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT

  

D3D11_OMAC_SIZE

  

D3D11_PIXEL_ADDRESS_RANGE_BIT_COUNT

  

D3D11_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT

  

D3D11_PS_CS_UAV_REGISTER_COMPONENTS

  

D3D11_PS_CS_UAV_REGISTER_COUNT

  

D3D11_PS_CS_UAV_REGISTER_READS_PER_INST

  

D3D11_PS_CS_UAV_REGISTER_READ_PORTS

  

D3D11_PS_FRONTFACING_DEFAULT_VALUE

  

D3D11_PS_FRONTFACING_FALSE_VALUE

  

D3D11_PS_FRONTFACING_TRUE_VALUE

  

D3D11_PS_INPUT_REGISTER_COMPONENTS

  

D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_PS_INPUT_REGISTER_COUNT

  

D3D11_PS_INPUT_REGISTER_READS_PER_INST

  

D3D11_PS_INPUT_REGISTER_READ_PORTS

  

D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT

  

D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS

  

D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT

  

D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS

  

D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_PS_OUTPUT_MASK_REGISTER_COUNT

  

D3D11_PS_OUTPUT_REGISTER_COMPONENTS

  

D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_PS_OUTPUT_REGISTER_COUNT

  

D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT

  

D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT

  

D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE

  

D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP

  

D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT

  

D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE

  

D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP

  

D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP

  

D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION

  

D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT

  

D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT

  

D3D11_REQ_MAXANISOTROPY

  

D3D11_REQ_MIP_LEVELS

  

D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES

  

D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE

  

D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH

  

D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM

  

D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM

  

D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP

  

D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE

  

D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION

  

D3D11_REQ_TEXTURE1D_U_DIMENSION

  

D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION

  

D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION

  

D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION

  

D3D11_REQ_TEXTURECUBE_DIMENSION

  

D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL

  

D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS

  

D3D11_RESOURCE_MISC_BUFFER_STRUCTURED

  

D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS

  

D3D11_RESOURCE_MISC_GDI_COMPATIBLE

  

D3D11_RESOURCE_MISC_GENERATE_MIPS

  

D3D11_RESOURCE_MISC_GUARDED

  

D3D11_RESOURCE_MISC_HW_PROTECTED

  

D3D11_RESOURCE_MISC_NO_SHADER_ACCESS

  

D3D11_RESOURCE_MISC_RESOURCE_CLAMP

  

D3D11_RESOURCE_MISC_RESTRICTED_CONTENT

  

D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE

  

D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER

  

D3D11_RESOURCE_MISC_SHARED

  

D3D11_RESOURCE_MISC_SHARED_DISPLAYABLE

  

D3D11_RESOURCE_MISC_SHARED_EXCLUSIVE_WRITER

  

D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX

  

D3D11_RESOURCE_MISC_SHARED_NTHANDLE

  

D3D11_RESOURCE_MISC_TEXTURECUBE

  

D3D11_RESOURCE_MISC_TILED

  

D3D11_RESOURCE_MISC_TILE_POOL

  

D3D11_SDK_VERSION

  

D3D11_SHADER_MAJOR_VERSION

  

D3D11_SHADER_MAX_INSTANCES

  

D3D11_SHADER_MAX_INTERFACES

  

D3D11_SHADER_MAX_INTERFACE_CALL_SITES

  

D3D11_SHADER_MAX_TYPES

  

D3D11_SHADER_MINOR_VERSION

  

D3D11_SHIFT_INSTRUCTION_PAD_VALUE

  

D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT

  

D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT

  

D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES

  

D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES

  

D3D11_SO_BUFFER_SLOT_COUNT

  

D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP

  

D3D11_SO_NO_RASTERIZED_STREAM

  

D3D11_SO_OUTPUT_COMPONENT_COUNT

  

D3D11_SO_STREAM_COUNT

  

D3D11_SPEC_DATE_DAY

  

D3D11_SPEC_DATE_MONTH

  

D3D11_SPEC_DATE_YEAR

  

D3D11_SPEC_VERSION

  

D3D11_SRGB_GAMMA

  

D3D11_SRGB_TO_FLOAT_DENOMINATOR_1

  

D3D11_SRGB_TO_FLOAT_DENOMINATOR_2

  

D3D11_SRGB_TO_FLOAT_EXPONENT

  

D3D11_SRGB_TO_FLOAT_OFFSET

  

D3D11_SRGB_TO_FLOAT_THRESHOLD

  

D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP

  

D3D11_STANDARD_COMPONENT_BIT_COUNT

  

D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED

  

D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE

  

D3D11_STANDARD_MULTISAMPLE_PATTERN

  

D3D11_STANDARD_PIXEL_COMPONENT_COUNT

  

D3D11_STANDARD_PIXEL_ELEMENT_COUNT

  

D3D11_STANDARD_VECTOR_SIZE

  

D3D11_STANDARD_VERTEX_ELEMENT_COUNT

  

D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT

  

D3D11_SUBPIXEL_FRACTIONAL_BIT_COUNT

  

D3D11_SUBTEXEL_FRACTIONAL_BIT_COUNT

  

D3D11_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MAX_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR

  

D3D11_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR

  

D3D11_TEXEL_ADDRESS_RANGE_BIT_COUNT

  

D3D11_UNBOUND_MEMORY_ACCESS_RESULT

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87

  

D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER

  

D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX

  

D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE

  

D3D11_VIEWPORT_BOUNDS_MAX

  

D3D11_VIEWPORT_BOUNDS_MIN

  

D3D11_VS_INPUT_REGISTER_COMPONENTS

  

D3D11_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_VS_INPUT_REGISTER_COUNT

  

D3D11_VS_INPUT_REGISTER_READS_PER_INST

  

D3D11_VS_INPUT_REGISTER_READ_PORTS

  

D3D11_VS_OUTPUT_REGISTER_COMPONENTS

  

D3D11_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT

  

D3D11_VS_OUTPUT_REGISTER_COUNT

  

D3D11_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT

  

D3D11_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP

  

D3D11_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP

  

NTDDI_LONGHORN

  

NTDDI_VISTA

  

NTDDI_VISTASP1

  

NTDDI_VISTASP2

  

NTDDI_VISTASP3

  

NTDDI_VISTASP4

  

NTDDI_WIN10

  

NTDDI_WIN10_19H1

  

NTDDI_WIN10_CO

  

NTDDI_WIN10_FE

  

NTDDI_WIN10_MN

  

NTDDI_WIN10_NI

  

NTDDI_WIN10_RS1

  

NTDDI_WIN10_RS2

  

NTDDI_WIN10_RS3

  

NTDDI_WIN10_RS4

  

NTDDI_WIN10_RS5

  

NTDDI_WIN10_TH2

  

NTDDI_WIN10_VB

  

NTDDI_WIN2K

  

NTDDI_WIN2KSP1

  

NTDDI_WIN2KSP2

  

NTDDI_WIN2KSP3

  

NTDDI_WIN2KSP4

  

NTDDI_WIN6

  

NTDDI_WIN6SP1

  

NTDDI_WIN6SP2

  

NTDDI_WIN6SP3

  

NTDDI_WIN6SP4

  

NTDDI_WIN7

  

NTDDI_WIN8

  

NTDDI_WINBLUE

  

NTDDI_WINTHRESHOLD

  

NTDDI_WINXP

  

NTDDI_WINXPSP1

  

NTDDI_WINXPSP2

  

NTDDI_WINXPSP3

  

NTDDI_WINXPSP4

  

NTDDI_WS03

  

NTDDI_WS03SP1

  

NTDDI_WS03SP2

  

NTDDI_WS03SP3

  

NTDDI_WS03SP4

  

NTDDI_WS08

  

NTDDI_WS08SP2

  

NTDDI_WS08SP3

  

NTDDI_WS08SP4

  

WDK_NTDDI_VERSION

  

_FACD3D11

  

_FACD3D11DEBUG

  

_WIN32_WINNT_LONGHORN

  

_WIN32_WINNT_NT4

  

_WIN32_WINNT_VISTA

  

_WIN32_WINNT_WIN10

  

_WIN32_WINNT_WIN2K

  

_WIN32_WINNT_WIN6

  

_WIN32_WINNT_WIN7

  

_WIN32_WINNT_WIN8

  

_WIN32_WINNT_WINBLUE

  

_WIN32_WINNT_WINTHRESHOLD

  

_WIN32_WINNT_WINXP

  

_WIN32_WINNT_WS03

  

_WIN32_WINNT_WS08

  



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