Source position: orca_scene3d.pas line 1008
public procedure TD3Object.AnimateFloatWait( |
const APropertyName: string; |
const NewValue: Single; |
Duration: Single = 0.2; |
AType: TD2AnimationType = d2AnimationIn; |
AInterpolation: TD2InterpolationType = d2InterpolationLinear |
); |
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