Source position: nxMath3D.pas line 63
function CreateMatrix( |
const axis: TVector; |
const radians: Single |
):TMatrix; overload; |
const x: TVector; |
const y: TVector; |
const z: TVector |
):TMatrix; overload; |
const rotation: TMatrix; |
const p: TVector |
):TMatrix; overload; |
const rotation: TMatrix3f; |
const p: TVector |
):TMatrix; overload; |
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