[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: zglSpriteEngine.pas line 55
type zglCSEngine2D = class |
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protected |
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FCount: Integer; |
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FList: array of zglCSprite2D; |
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procedure SortByLayer(); |
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procedure SortByID(); |
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function GetSprite(); |
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procedure SetSprite(); |
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public |
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destructor Destroy; override; |
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function AddSprite(); |
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procedure DelSprite(); virtual; |
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procedure ClearAll; virtual; |
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procedure Draw; virtual; |
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procedure Proc; virtual; |
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property Count: Integer; [r] |
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property List []: zglCSprite2D; [rw] |
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end; |
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