Source position: le2d_base.pas line 92
type TLightSource = record |
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position: leVect; |
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color: le_RGB; |
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intensity: single; |
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PhysicalRadius: single; |
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SectorAngle: single; |
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SectorSoftAngle: single; |
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angle: single; |
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Enabled: Boolean; |
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update: Boolean; |
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radius: single; |
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bb: le_BB; |
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shapes: array of le_PShadowShape; |
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shadows: array of le_ShadowDrawData; |
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ShapesCount: Integer; |
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res: Integer; |
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end; |
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