Unit 'le2d_Base'
Package
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#pl_zengl
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Index of all identifiers in unit 'le2d_Base'
G
L
S
T
G
GlobalToScreen
L
le_AccBuffer
le_GetNewGroup
le_ShadowsNotUpdate
le_AlphaBuffer
le_GetShadowVerts
le_ShadowsUpdate
le_BB
le_GroupsCount
le_ShapesColor
le_Camera
le_Height
le_SoftShadows
le_CircleSinCos
le_InitLightEngine
le_TObjects
le_CircleSubdivisions
le_IntToRGB
le_Update
le_CollideBB
le_LightSinCos
le_UpdateLightSource
le_ColorRGB
le_LightSubdivisions
le_UpdateShadowShape
le_CreateLightSource
le_LightsUpdate
le_v
le_CreateShadowShape
le_lPenTex
le_vAdd
le_DarkColor
le_Objects
le_vElemMult
le_DisableLightWhenInside
le_PenTex
le_vLength
le_DrawBB
le_PLightSource
le_vMult
le_DrawLightBB
le_PObjects
le_vNormalize
le_DrawLightSource
le_PShadowShape
le_vPerp
le_DrawShadows
le_RenderLight
le_vRotate
le_DrawShadowShape
le_RenderShadows
le_vScale
le_DrawShapeBB
le_RenderTarget
le_vSub
le_EachLightSource
le_ResizeLightSource
le_vToLight
le_EachShadowShape
le_RGB
le_Widht
le_FreeLightEngine
le_scrBB
le_zDrawShadowShape
le_FreeLightSource
le_sDrawShadowShape
leVect
le_FreeShadowShape
le_SetCamera
leVectArray
le_GetBB
le_ShadowDrawData
S
ScreenToGlobal
T
TLightSource
TShadowShape
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