[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: easyzengl.pas line 119
type TGame = class |
||
protected |
||
space: PcpSpace; |
|
|
SpriteTimeGrain: Double; |
|
|
procedure SpriteAdd(); |
|
|
procedure SpriteRemove(); |
|
|
procedure DrawAllSprites(); |
|
|
procedure DrawDebugSpace; |
|
|
procedure OnCollisionStart(); virtual; |
|
|
procedure OnCollisionStep(); virtual; |
|
|
procedure OnCollisionPostsolve(); virtual; |
|
|
procedure OnCollisionEnd(); virtual; |
|
|
public |
||
constructor Create; |
|
|
destructor Destroy; override; |
|
|
procedure OnStart; virtual; |
|
|
procedure OnDraw(); virtual; |
|
|
procedure OnElapse(); virtual; |
|
|
procedure OnClose; virtual; |
|
|
procedure Run; |
|
|
procedure Close; |
|
|
property Running: Boolean; [r] |
|
|
property Caption: string; [rw] |
|
|
property CursorVisible: Boolean; [rw] |
|
|
property Width: Integer; [rw] |
|
|
property Height: Integer; [rw] |
|
|
property Fullscreen: Boolean; [rw] |
|
|
property VerticalSync: Boolean; [rw] |
|
|
|
||
property FPS: Integer; [r] |
|
|
|
||
property Damping: Double; [rw] |
|
|
property SpriteCount: Integer; [r] |
|
|
|
||
end; |
|
||
| | ||
TObject |
CT Web help |
CodeTyphon Studio |