Unit 'D3D10' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_win_directx11]

ID3D10Device.OMGetRenderTargets

Declaration

Source position: D3D10.pas line 1882

procedure ID3D10Device.OMGetRenderTargets(

  NumViews: LongWord;

  pRenderTargetViews: PID3D10RenderTargetView;

  out DepthStencilView: ID3D10DepthStencilView

);



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