Unit 'PasVulkan.Scene3D.Renderer.Passes.TonemappingRenderPass' Package
[Overview][Classes][Index] [#pl_pasvulkan]

TpvScene3DRendererPassesTonemappingRenderPass

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: PasVulkan.Scene3D.Renderer.Passes.TonemappingRenderPass.pas line 80

type TpvScene3DRendererPassesTonemappingRenderPass = class(TpvFrameGraph.TRenderPass)

public

type

  TPushConstants = record

  

  Mode: TpvInt32;

  

end;

  PPushConstants = ^TPushConstants;

  

public

  constructor Create();

  

  destructor Destroy; override;

  

  procedure AcquirePersistentResources; override;

  

  procedure ReleasePersistentResources; override;

  

  procedure AcquireVolatileResources; override;

  

  procedure ReleaseVolatileResources; override;

  

  procedure Update(); override;

  

  procedure Execute(); override;

  

end;

Inheritance

TpvScene3DRendererPassesTonemappingRenderPass

  

|

TObject



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