Unit 'PasVulkan.Scene3D.Renderer.Passes.CanvasComputePass' Package
[Overview][Classes][Index] [#pl_pasvulkan]

TpvScene3DRendererPassesCanvasComputePass

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: PasVulkan.Scene3D.Renderer.Passes.CanvasComputePass.pas line 81

type TpvScene3DRendererPassesCanvasComputePass = class(TpvFrameGraph.TComputePass)

public

type

  TPushConstants = packed record

  

  ViewBaseIndex: TpvUInt32;

  

  CountViews: TpvUInt32;

  

  CountAllViews: TpvUInt32;

  

  CountPrimitives: TpvUInt32;

  

  ViewPortSize: TpvVector2;

  

end;

  PPushConstants = ^TPushConstants;

  

public

  constructor Create();

  

  destructor Destroy; override;

  

  procedure AcquirePersistentResources; override;

  

  procedure ReleasePersistentResources; override;

  

  procedure AcquireVolatileResources; override;

  

  procedure ReleaseVolatileResources; override;

  

  procedure Update(); override;

  

  procedure Execute(); override;

  

end;

Inheritance

TpvScene3DRendererPassesCanvasComputePass

  

|

TObject



CT Web help

CodeTyphon Studio