Source position: oglvector.pas line 210
function clamp( |
x: GLfloat; |
minVal: GLfloat; |
maxVal: GLfloat |
):GLfloat; overload; |
const x: TVector2f; |
const minVal: TVector2f; |
const maxVal: TVector2f |
):TVector2f; overload; |
const x: TVector3f; |
const minVal: TVector3f; |
const maxVal: TVector3f |
):TVector3f; overload; |
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