[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: OpenGL_Shaders.pas line 46
type TShader = class |
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protected |
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FShaderSource: TStringList; |
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FShaderText: ansistring; |
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FShaderLength: Integer; |
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public |
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constructor Create; overload; |
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destructor Destroy; override; |
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procedure Compile; virtual; abstract; |
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procedure Enable; virtual; abstract; |
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procedure Disable; virtual; abstract; |
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function Log; virtual; abstract; |
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end; |
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TObject |
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