[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: nxGame.pas line 20
type TGameHandler = class |
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protected |
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procedure ResetTick; |
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public |
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FrameSkips: Integer; |
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Initialized: Boolean; |
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isMouseCentered: Boolean; |
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FMouseInitialized: Boolean; |
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keys: array [0..255] of Boolean; |
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mb: array [1..5] of Boolean; |
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modPath: string; |
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progDir: string; |
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mpt: single; |
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mouseXSpeed: single; |
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mouseYSpeed: single; |
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ShiftState: TShiftState; |
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t: Cardinal; |
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constructor Create; |
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destructor Destroy; override; |
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procedure CenterMouse(); |
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function GetCursorPos; |
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function GetPath(); |
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procedure Idle; |
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procedure KeyDown(); |
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procedure KeyUp(); |
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procedure MouseDown(); |
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procedure MouseMove(); |
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procedure MouseUp(); |
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procedure SetCursorPos(); |
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procedure SetFrameInterval(); |
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procedure SetMaxTick(); |
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procedure SetFrameSkipping(); |
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procedure Draw; virtual; abstract; |
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procedure GameLoop; virtual; abstract; |
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end; |
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