[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: uVerletClassesGL.pas line 116
type TGLVerletAssemblyClothTextured = class(TGLVerletAssemblyCloth) |
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public |
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TextureName1: string; |
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TextureName2: string; |
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FG1: TFGVertexNormalTexIndexList; |
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FG2: TFGVertexNormalTexIndexList; |
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constructor Create; override; |
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destructor Destroy; override; |
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procedure BuildNormals; override; |
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procedure PrepareFaceGroups; override; |
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procedure AddPoly(); override; |
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end; |
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TObject |
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