[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: GLTextureSharingShader.pas line 61
type TGLTextureSharingShaderMaterial = class(TGLInterfacedCollectionItem,IGLMaterialLibrarySupported) |
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protected |
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procedure coordNotifychange(); |
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procedure OtherNotifychange(); |
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function GetDisplayName; override; |
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function GetTextureSharingShader; |
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function GetMaterialLibrary; virtual; |
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public |
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procedure Apply(); |
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procedure UnApply(); |
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constructor Create(); override; |
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destructor Destroy; override; |
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property LibMaterial: TGLLibMaterial; [rw] |
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property TextureMatrix: TMatrix; [r] |
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property TextureMatrixIsUnitary: Boolean; [r] |
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published |
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property TexOffset: TGLCoordinates2; [rw] |
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property TexScale: TGLCoordinates2; [rw] |
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property BlendingMode: TGLBlendingMode; [rw] |
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property Shininess: TGLShininess; [rw] |
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property MaterialLibrary: TGLMaterialLibrary; [rw] |
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property LibMaterialName: TGLLibMaterialName; [rw] |
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end; |
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TObject,IGLMaterialLibrarySupported |
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