Unit 'GLTexLensFlare' Package
[Overview][Classes][Index] [#pl_glscene]

TGLTextureLensFlare

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: GLTexLensFlare.pas line 50

type TGLTextureLensFlare = class(TGLBaseSceneObject)

protected

  procedure SetSize();

  

  procedure SetNumSecs();

  

  procedure SetAutoZTest();

  

public

  constructor Create(); override;

  

  destructor Destroy; override;

  

  procedure BuildList(); override;

  

  procedure DoProgress(); override;

  

published

  property Size: Integer; [rw]

  

  property Seed: Integer; [rw]

  

  property NumSecs: Integer; [rw]

  

  property AutoZTest: Boolean; [rw]

  

  property ImgGlow: TGLTexture; [rw]

  

  property ImgRays: TGLTexture; [rw]

  

  property ImgRing: TGLTexture; [rw]

  

  property ImgSecondaries: TGLTexture; [rw]

  

  property ObjectsSorting;

  

  property Position;

  

  property Visible;

  

  property OnProgress;

  

  property Behaviours;

  

  property Effects;

  

end;

Inheritance

TGLTextureLensFlare

  

|

TObject



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