Unit 'GLRandomHDS' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_glscene]

TGLFractalArchipelago

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: GLRandomHDS.pas line 546

type TGLFractalArchipelago = class(TGLTiledRndLandscape)

protected

  procedure SetTerrainRenderer(); override;

  

  procedure FOnCreateLandTile();

  

  procedure FOnCreateDefaultTile();

  

public

  procedure ComputeLandTile(); override;

  

  constructor Create(); override;

  

published

  property AmplitudeMax: Integer; [rw]

  

  property AmplitudeMin: Integer; [rw]

  

  property Depth: Integer; [rw]

  

  property IslandDensity: Single; [rw]

  

  property RoughnessMax: Single; [rw]

  

  property RoughnessMin: Single; [rw]

  

  property SeaDynamic: Boolean; [rw]

  

  property SeaMaterialName: string; [rw]

  

  property WaveAmplitude: Single; [rw]

  

  property WaveSpeed: Single; [rw]

  

end;

Inheritance

TGLFractalArchipelago

  

|

TGLTiledRndLandscape

  

|

TGLBaseRandomHDS

  

|

TGLHeightDataSource

  

|

TObject



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