Unit 'GLPhysics' Package
[Overview][Types][Classes][Index] [#pl_glscene]

TGLBaseInertia

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: GLPhysics.pas line 106

type TGLBaseInertia = class(TGLBehaviour)

protected

  procedure Loaded; override;

  

  procedure WriteToFiler(); override;

  

  procedure ReadFromFiler(); override;

  

public

  StateSize: Integer;

  

  procedure StateToArray(); virtual;

  

  procedure ArrayToState(); virtual;

  

  procedure CalcStateDot(); virtual;

  

  procedure RemoveForces; virtual;

  

  procedure CalculateForceFieldForce(); virtual;

  

  procedure CalcAuxiliary; virtual;

  

  procedure SetUpStartingState; virtual;

  

  function CalculateKE; virtual;

  

  function CalculatePE; virtual;

  

  constructor Create(); override;

  

  destructor Destroy; override;

  

  procedure Assign(); override;

  

  procedure SetManager();

  

published

  property DampingEnabled: Boolean; [rw]

  

  property Manager: TGLPhysicsManager; [rw]

  

end;

Inheritance

TGLBaseInertia

  

|

TObject



CT Web help

CodeTyphon Studio