[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: GLPerlinNoise3D.pas line 45
type TGLPerlin3DNoise = class(TObject) |
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protected |
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FPermutations: array [0..cPERLIN_TABLE_SIZE-1] of Integer; |
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FGradients: array [0..cPERLIN_TABLE_SIZE*3-1] of Single; |
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function Lattice(); |
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public |
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constructor Create(); |
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procedure Initialize(); |
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function Noise(); |
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end; |
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TObject |
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