Unit 'GLBlur' Package
[Overview][Types][Classes][Index] [#pl_glscene]

TGLBlur

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: GLBlur.pas line 69

type TGLBlur = class(TGLHUDSprite)

public

  constructor Create(); override;

  

  destructor Destroy; override;

  

  procedure DoProgress(); override;

  

  procedure DoRender(); override;

  

  procedure Notification(); override;

  

published

  property Blur: TGLBlurkind; [rw]

  

  property BlurDeltaTime: Double; [rws]

  

  property BlurLeft: Single; [rws]

  

  property BlurTop: Single; [rws]

  

  property BlurRight: Single; [rws]

  

  property BlurBottom: Single; [rws]

  

  property RenderWidth: Integer; [rw]

  

  property RenderHeight: Integer; [rw]

  

  property Preset: TGLBlurPreset; [rws]

  

  property TargetObject: TGLbaseSceneObject; [rw]

  

  property AdvancedBlurPasses: Integer; [rw]

  

  property AdvancedBlurAmp: Single; [rw]

  

  property AdvancedBlurLowClamp: Byte; [rw]

  

  property AdvancedBlurHiClamp: Byte; [rw]

  

  property BlurSelf: Boolean; [rw]

  

  property RenderBackgroundColor: TColor; [rw]

  

  property OnAdvancedBlurImagePrepareEvent: TGLAdvancedBlurImagePrepareEvent; [rw]

  

  property OnBeforeTargetRender: TNotifyEvent; [rw]

  

  property OnAfterTargetRender: TNotifyEvent; [rw]

  

end;

Inheritance

TGLBlur

  

|

TGLHUDSprite

  

|

TObject



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