Unit 'Const3DS' Package
[Overview][Constants][Index] [#pl_glscene]

Index of all identifiers in unit 'Const3DS'

A  B  C  D  F  H  I  K  L  M  N  O  P  R  S  T  U  V  X  Y 

A

ACubicFirst3DS ATKEY1 ATKEY5
ACubicFlat3DS ATKEY2 ATKEYFLAGS
AMBIENT_LIGHT ATKEY3
AMBIENT_NODE_TAG ATKEY4

B

BIT_MAP BottomFalloff
BitMapStrMax3DS BOUNDBOX

C

C_ALL_LINES C_MAPTYPE C_SEG_END
C_ALPHA_SPLIT C_MASTER_AMBIENT C_SEG_START
C_ANG_THRESH C_MASTER_SCALES C_SEL_ITEMTOG
C_ANIMLENGTH C_MBLUR_DITHER C_SEL_RESET
C_APPLY_DISP_GAMMA C_MD_CE C_SHAPER_OK
C_APPLY_FBUF_GAMMA C_MD_CS C_SHOOK
C_APPLY_FILE_GAMMA C_MD_PDET C_SHOW_1STVERT
C_ARCH_DENOM C_MD_SDET C_SHPDRAWER
C_ASNAPS C_MD_SML C_SHPFILE
C_AUTO_REFLECT C_MD_SMW C_SHPLOCAL
C_AUTO_SMOOTH C_MDRAWER C_SMOOTH_ANG
C_AUTO_UNIFY C_MEDTILE C_SMOOTHING
C_AUTO_WELD C_MESHSEL C_SNAPS
C_BACK_TYPE C_MESHUNSEL C_SPHSEGS
C_BACKUP_FILE C_MFILE C_SRDEG
C_BGND_METHOD C_MFTSYM C_SRDIAM
C_BGND_PRES_RATIO C_MODDRAWER C_SRDIR
C_BGTYPE C_MODFILE C_SRSEG
C_BIAS_DEFAULT C_MODICOUNT C_SS_THRESH
C_BITMAP_DRAWER C_MODMODEL C_STAPE
C_BLUR_DUR C_MODWMODE C_STICKY_KEYINF
C_BLUR_FRAMES C_MSCALE C_SUPER_BLACK
C_BLUR_SAMPLES C_MSCSYM C_SUPER_SAMPLE
C_BOOLTYPE C_MSHAX C_SXP_BUMP_DATA
C_BOOLWELD C_MSHCP C_SXP_BUMP_MASKDATA
C_CAMNAME C_MSHLOCAL C_SXP_OPAC_DATA
C_COMM_PORT C_MTLDRAWER C_SXP_OPAC_MASKDATA
C_CONESEGS C_MTLFILE C_SXP_REFL_MASKDATA
C_CONESIDES C_MTTSYM C_SXP_SELFI_DATA
C_CONSTS C_NET_FIELD_ORDER C_SXP_SELFI_MASKDATA
C_CONT_DEFAULT C_NET_USE_GAMMA C_SXP_SHIN_DATA
C_CUBDRAWER C_NET_USE_VPOST C_SXP_SHIN_MASKDATA
C_CUR_MNAME C_NGPARMS C_SXP_SPEC_DATA
C_CURMTL_FROM_MESH C_NTH_SERIAL_NUM C_SXP_SPEC_MASKDATA
C_CURTIME C_NUM_FORMAT C_SXP_TEXT_DATA
C_DETAIL C_OBJECT_MBLUR C_SXP_TEXT_MASKDATA
C_DISP_GAMMA C_OBNAME C_SXP_TEXT2_DATA
C_DITHER_24 C_OPTIMIZE_LOFT C_SXP_TEXT2_MASKDATA
C_DITHER_256 C_PAL_TYPE C_TAB_BASES
C_DXF_SMOOTH_ANG C_PALFILE C_TAB_DIVS
C_DXFNAME_SRC C_PDRAWER C_TDRAWER
C_EDITOR_OK C_PFILE C_TENS_DEFAULT
C_ETAPE C_PICKSIZE C_TESS_TENSION
C_FBUF_GAMMA C_PIXEL_SIZE C_TESS_TYPE
C_FILE_IN_GAMMA C_POLYSEL C_TEXTURE_BLUR_DEFAULT
C_FILE_OUT_GAMMA C_POLYUNSEL C_TGA_DEPTH
C_FLIDRAWER C_PREVMODE C_TILE_XY
C_FLIFILE C_PRISMSEGS C_TORSEGS
C_FONTSEL C_PRISMSIDES C_TORSIDES
C_FORCE_WIRE C_PROGMODE C_TUBESEGS
C_FROZ_DISPLAY C_PTHLEVEL C_TUBESIDES
C_GAMMA_CORRECT C_PV_DOFNUM C_TX_STRING
C_GEOSMOOTH C_PV_FPS C_TXDRAWER
C_GET_SHAPE_MAKE_FACES C_PV_FROM C_TXFILE
C_GRID_RANGE C_PV_METHOD C_USE_ALPHA
C_GRIDS C_PV_NTH C_USERAX
C_HEBOT C_PV_RNG C_VERTMARK
C_HEDEG C_PV_TO C_VIEW_PRES_RATIO
C_HEDIR C_PV_TYPE C_VP_FROM
C_HEHT C_QUIKSTUFF C_VP_NTH
C_HEMISEGS C_RAX C_VP_TO
C_HESEG C_RAY_SHADOWS C_VP_TSTEP
C_HETOP C_REFLIP C_VTR_FRAMES
C_HETURNS C_REND_FIELDS C_VTR_HD
C_HI_CONTRAST C_REND_FROM C_VTR_HDTL
C_HOT_CHECK C_REND_NTH C_VTR_IN
C_HOT_METHOD C_REND_TO C_VTR_PK
C_IN_DEVICE C_REND_TSTEP C_VTR_SH
C_JPEG_COMPRESSION C_RENDER_ALL C_VTR_TL
C_KEYFRAMER_OK C_RENDTYPE C_WELD_LOFT
C_KF_SHOW_BACKFACE C_RGB_AA C_WELD_THRESHOLD
C_KTAPE C_RGB_ANIMTYPE C_WORK_MTLS
C_LO_CONTRAST C_RGB_COMPRESS C_WORK_MTLS_2
C_LOFT_L_REPEAT C_RGB_DISPDEV C_WORK_MTLS_3
C_LOFT_UV_NORMALIZE C_RGB_FILE C_WORK_MTLS_4
C_LOFT_W_REPEAT C_RGB_HARDDEV C_WORK_MTLS_5
C_LOFT_WITH_TEXTURE C_RGB_HIDE C_WORK_MTLS_6
C_LOFTER_OK C_RGB_MAPSW C_WORK_MTLS_7
C_LTAPE C_RGB_OUTPUT C_WORK_MTLS_8
C_LTNAME C_RGB_OVASPECT C_WORKMTL
C_MAP_DISPLAY C_RGB_OVH C_ZCLIP_POINT
C_MAP_MATRIX C_RGB_OVW CAM_RANGES
C_MAP_MATRIX_OLD C_RGB_PATH CAM_SEE_CONE
C_MAP_SCALE C_RGB_PICTYPE CAMERA_NODE_TAG
C_MAP_WID_HT C_RGB_RMODE ChunkType
C_MAP_XYZ C_RGB_SHADOW ChunkUnique
C_MAPDRAWER C_RGB_TODISK CMAGIC
C_MAPDRAWER_ENTRY C_RGB_TWOSIDE COL_TRACK_TAG
C_MAPDRAWER1 C_RIPDRAWER COL_TRACK_TAG_KEY
C_MAPDRAWER2 C_RIPFILE COLOR_24
C_MAPDRAWER3 C_RND_MIP COLOR_F
C_MAPDRAWER4 C_RND_TURBO ColorFMax3DS
C_MAPDRAWER5 C_SAFE_FRAME ColorFMin3DS
C_MAPDRAWER6 C_SAVE_LAST ColTrackTagMax3DS
C_MAPDRAWER7 C_SEE_3D ColTrackTagMin3DS
C_MAPDRAWER8 C_SEE_CAMERAS Container
C_MAPDRAWER9 C_SEE_LIGHTS

D

DCUE_BGND DL_ATTENUATE DL_SPOT_OVERSHOOT
DEFAULT_VIEW DL_EXCLUDE DL_SPOT_PROJECTOR
DefFace3DS DL_INNER_RANGE DL_SPOT_RECTANGULAR
DefKeyHeader3DS DL_LOCAL_SHADOW DL_SPOT_ROLL
DefKFRotKey3DS DL_LOCAL_SHADOW2 DL_SPOTLIGHT
DefObjMat3DS DL_MULTIPLIER DLLocalShadow2FMax3DS
DEFORM_LIMIT DL_OFF DLLocalShadow2FMin3DS
DefPoint3DS DL_OUTER_RANGE DLLocalShadow2SMax3DS
DefTextVert3DS DL_RANGE DLLocalShadow2SMin3DS
DefTrackHeader3DS DL_RAY_BIAS DLSpotlightMax3DS
DISABLE_NODE DL_RAYSHAD DLSpotlightMin3DS
DISTANCE_CUE DL_SEE_CONE DUMMY
DistanceCueMax3DS DL_SHADOWED DummyName3DS
DistanceCueMin3DS DL_SPOT_ASPECT

F

FACE_ARRAY FALL_TRACK_TAG_KEY FOG_BGND
FACE_ARRAY_ENTRY FallTrackTagMax3DS FogMax3DS
FaceABVisable3DS FallTrackTagMin3DS FogMin3DS
FaceArrayMin3DS FAST_NODE FOV_TRACK_TAG
FaceBCVisable3DS FileAttrStrMax3DS FOV_TRACK_TAG_KEY
FaceCAVisable3DS FileNameStrMax3DS FOVTrackTagMax3DS
FaceUWrap3DS FLOAT_PERCENTAGE FOVTrackTagMin3DS
FaceVWrap3DS FloatPercentageMax3DS
FALL_TRACK_TAG FOG

H

HI_SHADOW_BIAS HIERARCHY HOT_TRACK_TAG_KEY
HIDE_NODE HiShadowBiasMin3DS HotTrackTagMax3DS
HIDE_TRACK_TAG HOT_TRACK_TAG HotTrackTagMin3DS

I

InitFaceArray3DS InitTextArray3DS INT_PERCENTAGE
InitMatArray3DS InitVertexArray3DS INTERPCT
InitNoExtras3DS InitVFlagArray3DS IntPercentageMax3DS
InitProcData3DS INSTANCE_NAME IsChunk
InitSmoothArray3DS InstanceNameStrMax3DS

K

KeyUsesBias3DS KFDATA KfMotionBlur3DS
KeyUsesCont3DS KFEaseFromMax3DS KfNodeAutoSmooth3DS
KeyUsesEaseFrom3DS KFEaseFromMin3DS KfNodeFrozen3DS
KeyUsesEaseTo3DS KFEaseToMax3DS KfNodeHasPath3DS
KeyUsesTension3DS KFEaseToMin3DS KfNodeOff3DS
KFBiasMax3DS KfFastNode3DS KFSEG
KFBiasMin3DS KFHDR KFTensionMax3DS
KfBlurBranch3DS KFHdrStrMax3DS KFTensionMin3DS
KFContinuityMax3DS KfHideNode3DS KNoID
KFContinuityMin3DS KfMorphMtl3DS
KFCURTIME KfMorphOb3DS

L

L_TARGET_NODE_TAG LIGHT_NODE_TAG LMAGIC
LAYER_FOG LIN_COLOR_24 LO_SHADOW_BIAS
LayerFogBgnd LIN_COLOR_F LoShadowBiasMin3DS

M

M_BEVEL MAT_OPACMAP MAT_TEXMAP
M_FIT MAT_OPACMASK MAT_TEXMASK
M_SCALE MAT_PHONGSOFT MAT_TRANSPARENCY
M_TEETER MAT_REFBLUR MAT_TWO_SIDE
M_TWIST MAT_REFLMAP MAT_USE_REFBLUR
M3D_KFVERSION MAT_REFLMASK MAT_USE_XPFALL
M3D_VERSION MAT_SELF_ILLUM MAT_WIRE
M3DMAGIC MAT_SELF_ILPCT MAT_WIREABS
MARK_NODE MAT_SELFIMAP MAT_WIRESIZE
MASTER_SCALE MAT_SELFIMASK MAT_XPFALL
MasterScaleMin3DS MAT_SHADING MAT_XPFALLIN
MAT_ACUBIC MAT_SHIN2PCT MatACubicAMax3DS
MAT_ADDITIVE MAT_SHIN3PCT MatACubicAMin3DS
MAT_AMBIENT MAT_SHININESS MatACubicFMin3DS
MAT_BUMP_PERCENT MAT_SHINMAP MATMAGIC
MAT_BUMPMAP MAT_SHINMASK MatMapNameStrMax3DS
MAT_BUMPMASK MAT_SPECMAP MatNameStrMax3DS
MAT_DECAL MAT_SPECMASK MatShadingMax3DS
MAT_DIFFUSE MAT_SPECULAR MatShadingMin3DS
MAT_ENTRY MAT_SUPERSMP MDATA
MAT_FACEMAP MAT_SXP_BUMP_DATA MESH_COLOR
MAT_MAP_ANG MAT_SXP_BUMP_MASKDATA MESH_MATRIX
MAT_MAP_BCOL MAT_SXP_OPAC_DATA MESH_TEXTURE_INFO
MAT_MAP_COL1 MAT_SXP_OPAC_MASKDATA MESH_VERSION
MAT_MAP_COL2 MAT_SXP_REFL_MASKDATA MLIBMAGIC
MAT_MAP_GCOL MAT_SXP_SELFI_DATA MORPH_SMOOTH
MAT_MAP_RCOL MAT_SXP_SELFI_MASKDATA MORPH_TRACK_TAG
MAT_MAP_TEXBLUR MAT_SXP_SHIN_DATA MORPH_TRACK_TAG_KEY
MAT_MAP_TEXBLUR_OLD MAT_SXP_SHIN_MASKDATA MorphSmoothMax3DS
MAT_MAP_TILING MAT_SXP_SPEC_DATA MorphSmoothMin3DS
MAT_MAP_TILINGOLD MAT_SXP_SPEC_MASKDATA MorphTrackStrMax3DS
MAT_MAP_UOFFSET MAT_SXP_TEXT_DATA MSH_BOXMAP
MAT_MAP_USCALE MAT_SXP_TEXT_MASKDATA MSH_MAT_GROUP
MAT_MAP_VOFFSET MAT_SXP_TEXT2_DATA MSH_MAT_GROUP_ENTRY
MAT_MAP_VSCALE MAT_SXP_TEXT2_MASKDATA MshMatGroupMin3DS
MAT_MAPNAME MAT_TEX2MAP MshMatGroupStrMax3DS
MAT_NAME MAT_TEX2MASK

N

N_AMBIENT_LIGHT NCameraFOVMin3DS NODE_MORPH_OB
N_CAM_OLD NETWORK_VIEW NODE_MOTION_BLUR
N_CAMERA NODE_ANI_HIDDEN NODE_OFF
N_D_L_OLD NODE_AUTO_SMOOTH NODE_RENDOB_HIDE
N_DIRECT_LIGHT NODE_BLUR_BRANCH NodeHdrStrMax3DS
N_TRI_OBJECT NODE_CALC_PATH NodeTagCount
NAMED_OBJECT NODE_FROZEN NodeTags
NamedObjectStrMax3DS NODE_HAS_PATH NoFalloff
NCameraFocMax3DS NODE_HDR NotChunk
NCameraFocMin3DS NODE_ID NULL_CHUNK
NCameraFOVMax3DS NODE_MORPH_MTL

O

O_CONSTS OBJ_FROZEN OBJ_VIS_LOFTER
OBJ_DOESNT_CAST OBJ_HIDDEN OBJECT_NODE_TAG
OBJ_DONT_RCVSHADOW OBJ_MATTE OLD_MAT_GROUP
OBJ_FAST OBJ_PROCEDURAL

P

P_ALPH_ALPHA P_QUEUE_IMAGE PATH_MATRIX
P_ALPH_BLUR P_QUEUE_KF PIVOT
P_ALPH_C0 P_QUEUE_MB_REPEAT PIVOT_LIMITS
P_ALPH_CUTOFF P_QUEUE_MOTBLUR PIVOT_OBJECT
P_ALPH_IMAGE P_QUEUE_NONE PIVOT_ORDER
P_ALPH_KCOL P_QUEUE_OFFSET POINT_ARRAY
P_ALPH_NONE P_QUEUE_PROC POINT_ARRAY_ENTRY
P_ALPH_OP_KEY P_QUEUE_RESIZE POINT_FLAG_ARRAY
P_ALPH_OP_NOCONV P_QUEUE_SOLID POINT_FLAG_ARRAY_ENTRY
P_ALPH_OP_PSEUDO P_QUEUE_USEIGAMMA PointArrayMin3DS
P_ALPH_PCOL P_RANGES POLY_2D
P_ALPH_PSEUDO P_TRAN_FADEIN POS_TRACK_TAG
P_ALPH_QUEIMG P_TRAN_FADEOUT POS_TRACK_TAG_KEY
P_ALPH_QUES P_TRAN_FRAMES PRESCALE
P_ALPHANEG P_TRAN_IMAGE PRIMARY_NODE
P_CUSTOM_SIZE P_TRAN_NONE PROC_DATA
P_PROC_DATA P_TRANNEG PROC_NAME
P_QUEUE_ALIGN PARENT_NAME ProcNameStrMax3DS
P_QUEUE_ENTRY PARENT_OBJECT
P_QUEUE_GRADIENT PATH_3D

R

RAY_BIAS RelSmoothArray3ds ROLL_TRACK_TAG_KEY
RelAll3DS RelTextArray3ds ROT_TRACK_TAG
RelFaceArray3ds RelVertexArray3ds ROT_TRACK_TAG_KEY
RelMatArray3ds RelVFlagArray3ds
RelProcData3ds ROLL_TRACK_TAG

S

SCL_TRACK_TAG Smooth01Group3DS Smooth19Group3DS
SCL_TRACK_TAG_KEY Smooth02Group3DS Smooth20Group3DS
SHADOW_FILTER Smooth03Group3DS Smooth21Group3DS
SHADOW_MAP_SIZE Smooth04Group3DS Smooth22Group3DS
SHADOW_RANGE Smooth05Group3DS Smooth23Group3DS
SHADOW_SAMPLES Smooth06Group3DS Smooth24Group3DS
ShadowFilterMax3DS Smooth07Group3DS Smooth25Group3DS
ShadowFilterMin3DS Smooth08Group3DS Smooth26Group3DS
ShadowMapSizeMin3DS Smooth09Group3DS Smooth27Group3DS
ShadowRangeMin3DS Smooth10Group3DS Smooth28Group3DS
ShadowSamplesMin3DS Smooth11Group3DS Smooth29Group3DS
SHAPE_2D Smooth12Group3DS Smooth30Group3DS
SHAPE_HOOK Smooth13Group3DS Smooth31Group3DS
SHAPE_NOT_OK Smooth14Group3DS Smooth32Group3DS
SHAPE_OK Smooth15Group3DS SOLID_BGND
SMAGIC Smooth16Group3DS SPOTLIGHT_NODE_TAG
SMOOTH_GROUP Smooth17Group3DS
SMOOTH_GROUP_ENTRY Smooth18Group3DS

T

TARGET_NODE_TAG TEX_SAT TrackLockY3DS
TEX_ALPHA_SOURCE TEX_TINT TrackLockZ3DS
TEX_DECAL TEX_UNUSED1 TrackLoops3DS
TEX_DONT_USE_ALPHA TEX_VERTS TrackNoLinkX3DS
TEX_INVERT TEX_VERTS_ENTRY TrackNoLinkY3DS
TEX_MIRROR TopFalloff TrackNoLinkZ3DS
TEX_NOWRAP TrackHeaderKeysMin3DS TrackRepeats3DS
TEX_RGB_TINT TrackLockX3DS TrackSingle3DS

U

USE_BEVEL USE_FOG USE_TWEEN
USE_BIT_MAP USE_LAYER_FOG USE_TWIST
USE_CONTOUR USE_SCALE USE_V_GRADIENT
USE_DISTANCE_CUE USE_SOLID_BGND
USE_FIT USE_TEETER

V

V_GRADIENT VIEW_LEFT VIEWPORT_DATA_3
VGradientMax3DS VIEW_RIGHT VIEWPORT_DATA_OLD
VGradientMin3DS VIEW_TOP VIEWPORT_LAYOUT
VIEW_BACK VIEW_USER VIEWPORT_LAYOUT_OLD
VIEW_BOTTOM VIEW_WINDOW VIEWPORT_SIZE
VIEW_CAMERA ViewCameraStrMax3DS VPDATA
VIEW_FRONT VIEWPORT_DATA

X

XDATA_APPNAME XDATA_RFU1 XDATA_SECTION
XDATA_DOUBLE XDATA_RFU2 XDATA_SHORT
XDATA_ENTRY XDATA_RFU3 XDATA_STRING
XDATA_FLOAT XDATA_RFU4 XDATA_VOID
XDATA_GROUP XDATA_RFU5 XLATE_RANGE
XDATA_LONG XDATA_RFU6 XZ_CURVE

Y

YZ_CURVE


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