Unit 'PXL.Windows.D3D10' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_asphyrepxl]

D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS

Declaration

Source position: PXL.Windows.D3D10.pas line 69

const D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = 1;



CT Web help

CodeTyphon Studio