Unit 'zglHeader' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_zengl]

texture2d_Draw

Declaration

Source position: zglHeader.pas line 795

var texture2d_Draw: procedure(

  Texture: zglPTexture;

  const TexCoord: array of zglTPoint2D;

  X: Single;

  Y: Single;

  W: Single;

  H: Single;

  Angle: Single;

  Alpha: Byte = 255;

  FX: LongWord = FX_BLEND

);



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