Unit 'zglHeader' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_zengl]

sengine2d_AddCustom

Declaration

Source position: zglHeader.pas line 788

var sengine2d_AddCustom: function(

  Texture: zglPTexture;

  Size: LongWord;

  Layer: Integer;

  OnInit: Pointer;

  OnDraw: Pointer;

  OnProc: Pointer;

  OnFree: Pointer

):zglPSprite2D;



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