Unit 'zgl_sprite_2d' Package
[Overview][Procedures and functions][Index] [#pl_zengl]

ssprite2d_Draw

Declaration

Source position: zgl_sprite_2d.pas line 44

procedure ssprite2d_Draw(

  Texture: zglPTexture;

  X: Single;

  Y: Single;

  W: Single;

  H: Single;

  Angle: Single;

  Alpha: Byte = 255;

  FX: LongWord = FX_BLEND

);



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