Unit 'le2d_ObjectsManager' Package
[Overview][Types][Procedures and functions][Variables][Index] [#pl_zengl]

TGameObject

Declaration

Source position: le2d_objectsmanager.pas line 52

type TGameObject = record

  cpPoly: array of PcpShape;

  

  pCount: Integer;

  

  cpCircle: array of PcpShape;

  

  lePoly: array of le_PShadowShape;

  

  leCircle: array of le_PShadowShape;

  

  cCount: Integer;

  

  body: PcpBody;

  

  tex: zglPTexture;

  

  size: single;

  

  next: PGameObject;

  

  prev: PGameObject;

  

end;



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