Unit 'DX12.D3D12SDKLayers' Package
[Overview][Constants][Types][Classes][Index] [#pl_win_directx12]

ID3D12Debug3.SetEnableGPUBasedValidation

Declaration

Source position: DX12.D3D12SDKLayers.pas line 171

procedure ID3D12Debug3.SetEnableGPUBasedValidation(

  Enable: Boolean

);



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