Source position: DX12.D3D12.pas line 3613
procedure ID3D12GraphicsCommandList.ResolveQueryData( |
pQueryHeap: ID3D12QueryHeap; |
_Type: TD3D12_QUERY_TYPE; |
StartIndex: UINT; |
NumQueries: UINT; |
pDestinationBuffer: ID3D12Resource; |
AlignedDestinationBufferOffset: uint64 |
); |
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