Source position: DX12.D2D1.pas line 1802
type TD2D1_PRIMITIVE_BLEND = ( |
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D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0, |
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D2D1_PRIMITIVE_BLEND_COPY = 1, |
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D2D1_PRIMITIVE_BLEND_MIN = 2, |
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D2D1_PRIMITIVE_BLEND_ADD = 3, |
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D2D1_PRIMITIVE_BLEND_MAX = 4, |
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D2D1_PRIMITIVE_BLEND_FORCE_DWORD = $ffffffff |
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); |
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