Source position: DX12.D2D1.pas line 2356
function ID2D1Geometry.CombineWithGeometry( |
inputGeometry: ID2D1Geometry; |
combineMode: TD2D1_COMBINE_MODE; |
const inputGeometryTransform: PD2D1_MATRIX_3X2_F; |
flatteningTolerance: single; |
geometrySink: ID2D1SimplifiedGeometrySink |
):HResult; |
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