Unit 'D3D11' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_win_directx11]

ID3D11Device.CreateInputLayout

Declaration

Source position: D3D11.pas line 2696

function ID3D11Device.CreateInputLayout(

  pInputElementDescs: PTD3D11_InputElementDesc;

  NumElements: LongWord;

  pShaderBytecodeWithInputSignature: Pointer;

  BytecodeLength: SIZE_T;

  out InputLayout: ID3D11InputLayout

):HResult;



CT Web help

CodeTyphon Studio