Source position: libsdl3.pas line 5956
type TSDL_WaitAndAcquireGPUSwapchainTexture = function( |
command_buffer: PSDL_GPUCommandBuffer; |
window: PSDL_Window; |
swapchain_texture: PPSDL_GPUTexture; |
swapchain_texture_width: PUint32; |
swapchain_texture_height: PUint32 |
):Tbool; |
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