Source position: libsdl2_gfx.pas line 100
type TroundedRectangleRGBA = function( |
renderer: PSDL_Renderer; |
x1: cint16; |
y1: cint16; |
x2: cint16; |
y2: cint16; |
rad: cint16; |
r: cuint8; |
g: cuint8; |
b: cuint8; |
a: cuint8 |
):cint32; |
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