Source position: libsdl2.pas line 1580
type TTSDL_RenderCopyEx = function( |
renderer: PSDL_Renderer; |
texture: PSDL_Texture; |
const srcrect: PSDL_Rect; |
dstrect: PSDL_Rect; |
angle: Double; |
center: PSDL_Point; |
flip: Integer |
):SInt32; |
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