Source position: libsdl2.pas line 955
type TTSDL_CreateRGBSurfaceFrom = function( |
pixels: Pointer; |
width: SInt32; |
height: SInt32; |
depth: SInt32; |
pitch: SInt32; |
Rmask: UInt32; |
Gmask: UInt32; |
Bmask: UInt32; |
Amask: UInt32 |
):PSDL_Surface; |
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