Source position: libsdl2.pas line 1129
type TSDL_Window = record |
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magic: Pointer; |
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id: UInt32; |
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title: PAnsiChar; |
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icon: PSDL_Surface; |
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x: SInt32; |
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y: SInt32; |
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w: SInt32; |
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h: SInt32; |
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min_w: SInt32; |
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min_h: SInt32; |
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max_w: SInt32; |
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max_h: SInt32; |
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flags: UInt32; |
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last_fullscreen_flags: UInt32; |
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windowed: TSDL_Rect; |
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fullscreen_mode: TSDL_DisplayMode; |
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brightness: Float; |
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gamma: PUInt16; |
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saved_gamma: PUInt16; |
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surface: PSDL_Surface; |
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surface_valid: TSDL_Bool; |
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shaper: PSDL_WindowShaper; |
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data: PSDL_WindowUserData; |
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driverdata: Pointer; |
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prev: PSDL_Window; |
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next: PSDL_Window; |
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end; |
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