type TpvMatrix4x4 = record |
public |
constructor Create(); |
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constructor CreateRotateX(); |
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constructor CreateRotateY(); |
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constructor CreateRotateZ(); |
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constructor CreateRotate(); |
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constructor CreateRotation(); overload; |
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constructor CreateSkewYX(); |
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constructor CreateSkewZX(); |
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constructor CreateSkewXY(); |
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constructor CreateSkewZY(); |
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constructor CreateSkewXZ(); |
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constructor CreateSkewYZ(); |
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constructor CreateScale(); |
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constructor CreateTranslation(); |
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constructor CreateTranslated(); |
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constructor CreateFromToRotation(); |
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constructor CreateConstruct(); |
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constructor CreateOuterProduct(); |
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constructor CreateFromQuaternion(); |
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constructor CreateFromQTangent(); |
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constructor CreateReflect(); |
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constructor CreateFrustumLeftHandedNegativeOneToPositiveOne(); |
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constructor CreateFrustumLeftHandedZeroToOne(); |
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constructor CreateFrustumLeftHandedOneToZero(); |
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constructor CreateFrustumRightHandedNegativeOneToPositiveOne(); |
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constructor CreateFrustumRightHandedZeroToOne(); |
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constructor CreateFrustumRightHandedOneToZero(); |
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constructor CreateFrustum(); |
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constructor CreateOrthoLeftHandedNegativeOneToPositiveOne(); |
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constructor CreateOrthoLeftHandedZeroToOne(); |
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constructor CreateOrthoRightHandedNegativeOneToPositiveOne(); |
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constructor CreateOrthoRightHandedZeroToOne(); |
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constructor CreateOrtho(); |
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constructor CreateOrthoLH(); |
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constructor CreateOrthoRH(); |
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constructor CreateOrthoOffCenterLH(); |
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constructor CreateOrthoOffCenterRH(); |
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constructor CreatePerspectiveLeftHandedNegativeOneToPositiveOne(); |
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constructor CreatePerspectiveLeftHandedZeroToOne(); |
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constructor CreatePerspectiveLeftHandedOneToZero(); |
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constructor CreatePerspectiveRightHandedNegativeOneToPositiveOne(); |
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constructor CreatePerspectiveRightHandedZeroToOne(); |
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constructor CreatePerspectiveRightHandedOneToZero(); |
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constructor CreatePerspectiveReversedZ(); |
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constructor CreatePerspective(); |
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constructor CreateHorizontalFOVPerspectiveLeftHandedNegativeOneToPositiveOne(); |
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constructor CreateHorizontalFOVPerspectiveLeftHandedZeroToOne(); |
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constructor CreateHorizontalFOVPerspectiveLeftHandedOneToZero(); |
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constructor CreateHorizontalFOVPerspectiveRightHandedNegativeOneToPositiveOne(); |
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constructor CreateHorizontalFOVPerspectiveRightHandedZeroToOne(); |
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constructor CreateHorizontalFOVPerspectiveRightHandedOneToZero(); |
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constructor CreateHorizontalFOVPerspectiveReversedZ(); |
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constructor CreateHorizontalFOVPerspective(); |
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constructor CreateInverseLookAt(); |
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constructor CreateLookAt(); |
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constructor CreateFill(); |
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constructor CreateConstructX(); |
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constructor CreateConstructY(); |
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constructor CreateConstructZ(); |
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constructor CreateProjectionMatrixClip(); |
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constructor CreateRecomposed(); |
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class operator implicit(TpvScalar):TpvMatrix4x4(); |
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class operator explicit(TpvScalar):TpvMatrix4x4(); |
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class operator equal(TpvMatrix4x4,TpvMatrix4x4):Boolean(); |
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class operator notequal(TpvMatrix4x4,TpvMatrix4x4):Boolean(); |
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class operator inc(TpvMatrix4x4):TpvMatrix4x4(); |
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class operator dec(TpvMatrix4x4):TpvMatrix4x4(); |
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class operator add(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator add(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator add(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator subtract(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator subtract(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator subtract(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator multiply(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator multiply(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator multiply(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator multiply(TpvMatrix4x4,TpvVector2):TpvVector2(); |
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class operator multiply(TpvVector2,TpvMatrix4x4):TpvVector2(); |
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class operator multiply(TpvMatrix4x4,TpvVector3):TpvVector3(); |
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class operator multiply(TpvVector3,TpvMatrix4x4):TpvVector3(); |
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class operator multiply(TpvMatrix4x4,TpvVector4):TpvVector4(); |
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class operator multiply(TpvVector4,TpvMatrix4x4):TpvVector4(); |
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class operator multiply(TpvMatrix4x4,TpvPlane):TpvPlane(); |
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class operator multiply(TpvPlane,TpvMatrix4x4):TpvPlane(); |
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class operator divide(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator divide(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator divide(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator intdivide(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator intdivide(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator intdivide(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator modulus(TpvMatrix4x4,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator modulus(TpvMatrix4x4,TpvScalar):TpvMatrix4x4(); |
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class operator modulus(TpvScalar,TpvMatrix4x4):TpvMatrix4x4(); |
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class operator negative(TpvMatrix4x4):TpvMatrix4x4(); |
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class operator positive(TpvMatrix4x4):TpvMatrix4x4(); |
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function Determinant; |
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function SimpleInverse; |
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function Inverse; |
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function Transpose; |
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function Adjugate; |
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function EulerAngles; |
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function Normalize; |
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function OrthoNormalize; |
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function RobustOrthoNormalize(); |
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function ToQuaternion; |
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function ToQTangent(); |
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function ToMatrix3x3; |
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function ToRotation; |
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function SimpleLerp(); |
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function SimpleNlerp(); |
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function SimpleSlerp(); |
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function SimpleElerp(); |
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function SimpleSqlerp(); |
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function Lerp(); |
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function Nlerp(); |
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function Slerp(); |
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function Elerp(); |
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function Sqlerp(); |
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function MulInverse(); |
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function MulInverted(); |
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function MulBasis(); |
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function MulAbsBasis(); |
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function MulTransposedBasis(); |
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function MulHomogen(); |
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function Decompose; |
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property Components []: TpvScalar; default; [rw] |
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property Columns []: TpvVector4; [rw] |
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property Rows []: TpvVector4; [rw] |
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case TpvInt32 of |
0: ( |
RawComponents: array [0..3,0..3] of TpvScalar; |
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); |
1: ( |
LinearRawComponents: array [0..15] of TpvScalar; |
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); |
2: ( |
m00: TpvScalar; |
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m01: TpvScalar; |
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m02: TpvScalar; |
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m03: TpvScalar; |
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m10: TpvScalar; |
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m11: TpvScalar; |
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m12: TpvScalar; |
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m13: TpvScalar; |
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m20: TpvScalar; |
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m21: TpvScalar; |
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m22: TpvScalar; |
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m23: TpvScalar; |
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m30: TpvScalar; |
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m31: TpvScalar; |
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m32: TpvScalar; |
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m33: TpvScalar; |
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); |
3: ( |
Tangent: TpvVector4; |
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Bitangent: TpvVector4; |
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Normal: TpvVector4; |
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Translation: TpvVector4; |
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); |
4: ( |
Right: TpvVector4; |
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Up: TpvVector4; |
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Forwards: TpvVector4; |
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Offset: TpvVector4; |
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); |
5: ( |
RawVectors: array [0..3] of TpvVector4; |
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); |
end; |