Source position: orca_scene3d.pas line 262
type TD3VertexFormat = ( |
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vfVertex, |
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vfVertexNormal, |
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vfTexVertexNormal, |
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vfTexVertex, |
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vfColorVertex, |
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vfColorVertexNormal, |
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vfColorTexVertex, |
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vfColorTexVertexNormal, |
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vfNone |
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); |
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