add(Tmat2x2,Tmat2x2):Tmat2x2
add(Tmat3x3,Tmat3x3):Tmat3x3
add(Tmat4x4,Tmat4x4):Tmat4x4
FaceToNormale
mat3
mat3x2
mat4
multiply(Tmat2x2,Tmat2x2):Tmat2x2
multiply(Tmat2x2,TVector2f):TVector2f
multiply(Tmat3x3,Tmat3x3):Tmat3x3
multiply(Tmat3x3,TVector3f):TVector3f
multiply(Tmat4x4,Tmat4x4):Tmat4x4
multiply(Tmat4x4,TVector4f):TVector4f
subtract(Tmat2x2,Tmat2x2):Tmat2x2
subtract(Tmat3x3,Tmat3x3):Tmat3x3
subtract(Tmat4x4,Tmat4x4):Tmat4x4