[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: OpenGL_Shaders.pas line 63
type TProgram = class |
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protected |
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FNumShaders: Integer; |
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public |
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constructor Create; overload; |
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procedure Attach(); virtual; |
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procedure Detach(); virtual; |
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procedure Link; virtual; abstract; |
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procedure Enable; virtual; abstract; |
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procedure Disable; virtual; abstract; |
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function Log; virtual; abstract; |
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procedure SetI(); virtual; abstract; |
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procedure SetF(); virtual; abstract; |
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procedure Set2I(); virtual; abstract; |
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procedure Set2F(); virtual; abstract; |
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procedure Set3I(); virtual; abstract; |
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procedure Set3F(); virtual; abstract; |
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procedure Set4I(); virtual; abstract; |
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procedure Set4F(); virtual; abstract; |
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procedure Set3Iv(); virtual; abstract; |
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procedure Set3Fv(); virtual; abstract; |
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procedure SetMatrix(); virtual; abstract; |
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end; |
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TObject |
| CT Web help |
| CodeTyphon Studio |