Source position: OpenGL_Particles.pas line 356
procedure fxSetIntoSphere( |
var aParticle: TFxParticle; |
const center: TFxVector; |
const radius: single |
); overload; |
var aParticle: TFxParticle; |
const cx: single; |
const cy: single; |
const cz: single; |
const radius: single |
); overload; |
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