Unit 'XBMath' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_glscene]

IdentityMatrixA

Declaration

Source position: XBMath.pas line 84

const IdentityMatrixA: TMatrix3 = ((1, 0, 0), (0, 1, 0), (0, 0, 1));



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