Unit 'NewtonImportDyn' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_glscene]

TNewtonCollisionCollideContinue

Declaration

Source position: NewtonImportDyn.pas line 660

type TNewtonCollisionCollideContinue = function(

  const newtonWorld: PNewtonWorld;

  maxSize: Int;

  const timestep: Float;

  const collsionA: PNewtonCollision;

  const matrixA: PFloat;

  const velocA: PFloat;

  const omegaA: Float;

  const collsionB: PNewtonCollision;

  const matrixB: PFloat;

  const velocB: PFloat;

  const omegaB: Float;

  timeOfImpact: PFloat;

  contacts: PFloat;

  normals: PFloat;

  penetration: PFloat;

  threadIndex: Int

):Int;



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