Source position: NewtonImportDyn.pas line 309
type NewtonUserMeshCollisionCollideDesc = record |
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m_boxP0: array [0..3] of Float; |
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m_boxP1: array [0..3] of Float; |
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m_threadNumber: Int; |
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m_faceCount: Int; |
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m_vertexStrideInBytes: Int; |
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m_userData: Pointer; |
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m_vertex: ; |
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m_userAttribute: ; |
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m_faceIndexCount: ; |
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m_faceVertexIndex: ; |
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m_objBody: PNewtonBody; |
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m_polySoupBody: PNewtonBody; |
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end; |
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