Unit 'GLVectorTypes' Package
[Overview][Types][Index] [#pl_glscene]

TMatrix4b

Declaration

Source position: GLVectorTypes.pas line 317

type TMatrix4b = record

  case Integer of

    0: (

        V: array [0..3] of TVector4b;

  

      );

    1: (

        X: TVector4b;

  

        Y: TVector4b;

  

        Z: TVector4b;

  

        W: TVector4b;

  

      );

end;



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